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> Official TCC GoalLineBlitz Team Updates, It's GO time!!!!!!

sportscollectoroz
post May 1 2008, 11:50 PM
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Important Update:
If you're developing your player to specialize in a particular skill (elusive vs. power running back, pocket vs. rushing quarterback, speed vs. possession wide receiver, etc.), please reply to this thread with that skill. I think this will be instrumental in helping the head coach and offensive and defensive coordinators decide who to play when facing certain teams with particular strengths and weaknesses. Think of it this way, if our opponent has a strong run defense but poor pass defense, we can take advantage of it by playing our best wide receivers and using our running backs as diversions. If our opponent has a strong pass defense but poor run defense, we can take advantage of it by playing our best running backs and using our wide receivers as diversions.

The Team
Signing Up:
If you would like to sign up and add your player, please use the following referral link: Sign-Up For GoalLineBlitz.com. Once you completely registered your player with his or her attributes, please respond with the information below so I can add you to the roster.

Player Additions:
If you'd like to add your player to the predicted roster, please provide the following: Player Name, Agent Name, Current Team, When the contract ends (visible on team roster), League, Level.


Getting Started:
Stamina: Stamina is crucial for any player. It doesn’t matter how good your player is if he is warming the bench. Furthermore, you get XP based on how many plays you play, not what you do during them. So being on the field is key. Here are some specific guidelines:

Offensive players - these do not tire as quickly as defensive players.
Quarterbacks:
Level 1 - 17
Level 2 - 20
Level 5 - 25
Level 10 - 30-35
etc.

Wide Receivers/Tight Ends/Offensive Linemen
Level 1 - 19
Level 2 - 22
Level 5 - 28
Level 10 - 35-38
etc.

Defensive Players/Running Backs (Tire more, require more)
Level 1 - 23
Level 2 - 25
Level 5 - 30
Level 10- 40+
etc.

Punters/Kickers
Level 1 - 10
Level 2 - 10
Level 3 - 11
Level 4 - 11
Level 5 - 12
etc. (Just train occasionally)

Special Abilities: Enhance your physical attributes. Without physical attributes, they do not do much. The importance of Special Abilities varies from position to position.

Kickers/Punters: Very Important - Add about 1 Special Ability point for every 3 you put into physical attributes

Quarterbacks/Running Backs/Wide Receivers/Tight Ends/Offensive and Defensive Linement: Important - Add about 1 Special Ability point for every 4 or 5 you put into physical attributes

Linebackers/Cornerbacks/Strong and Free Safeties: Not as Important - Add about 1 Special Ability point for every 6-8 you put into physical attributes

Also note that when you fill out the tree, you cannot put twice the previous number in the next box. For example, a QB’s Passing tree looks like this:

Pocket Presence -> Tight Spiral -> Pump Fake -> Turn Shoulder -> Field General

You cannot put 4 point in Pocket Presence and 8 points in Tight Spiral. You would have to put 5 points into Pocket Presence before the game will let you put more than 7 in Tight Spiral.

At this early stage in your player's development it is better to pick one tree and focus on it rather than trying to balance it all out between both trees, You can try to balance it, but your player will have a more solid immediate impact if you focus first then add balance later.

Boosting: You can boost your player up to 3 levels per season. You will need flex points to do this, which you can get by either purchasing them or by getting referrals.To do this Click on the Flex Points tab at the top of the page then where it says Level Up a Player, click boost and it will give you a drop down box where you select which player to level up and how many levels (up to 3) you want to boost him. It cost the same amount per level to boost a player as it cost to create him.

Custom Equipment: You can make a piece of custom equipment that increases any one attribute or combination of attributes +6. The cost is 100 FPs per +1, so a piece of custom equipment that is +6 would cost 600 FPs. At level 8 you can spend 300 FPs to add one point to each special ability on one of your two special ability trees. You can only use 1 piece of custom equipment so don’t create two for the same player. That would be a waste of FPs.

This post has been edited by bushidobard: May 27 2008, 09:25 AM


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sportscollectoroz
post May 1 2008, 11:51 PM
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Creating and Improving Your Player

Please note that the following was taken from a GLB forum and is to be used as a guide. Because I encourage all of you to develop your player the way you see fit, I removed the "Example Builds."

Important Note for Skill Point Usage
It's HIGHLY suggested that you do not add skill points into your special ability trees until you've reached ~level 13 where your MAIN physical attributes and football skills will be much higher. Adding skill points prematurely to your special ability trees is ineffective because of the inexperience your beginning player has.

Pocket Quarterback
Key Physical Attributes: Throwing, Vision, Strength
Other Important Physical Attributes: Confidence, Agility
Special Abilities: Important - Focus on the Pocket Passer abilities
Other Advice: Confidence helps a QB recover after throwing INTs and when things are not going so well. It counters many defensive special abilities designed to demoralize the QB. If you set your favorite targets to None, that will improve your completion % by 5-8 points and cause fewer INTs especially at a low level. The only reasons you should set them is:

1.) If you have a big time mismatch you particularly want to exploit
2.) If you want to get the ball to your TE more
3.) If you have a WR who is an excellent rout-runner, but not a lot of speed.

Unless your team passes deep more than 65% of the time, I would turn the Favor Deep Passes option off.

Rushing Quarterback
Key Physical Attributes: Speed, Agility, Vision
Other Important Physical Attributes: Throwing, Strength, Confidence
Special Abilities: Important - Focus on the Scrambler abilities
Other Advice: None

Power Running Back
Key Physical Attributes: Agility, Strength, Speed
Other Important Physical Attributes: Vision, Carrying
Special Abilities: Important - Focus on the Power Back abilities
Other Advice: Agility is key for your speed to be used to it's maximum potential. Vision as well helps quite a bit with finding holes and cut backs.

Elusive/Speed Running Back
Key Physical Attributes: Speed, Agility, Vision
Other Important Physical Attributes: Strength, Carrying
Special Abilities: Important - Focus on the Elusive Back abilities
Other Advice: Speed is the key to this type of HB. Pump the speed way up. Also add a few points to the cover up ability to prevent fumbles.

Dual Threat Running/Catching Running Back
Key Physical Attributes: Agility, Catching, Vision
Other Important Physical Attributes: Speed, Carrying, Strength
Special Abilities: Important - Focus on the balancing point between both trees
Other Advice: This type of player is tough to build well and takes a very specialized game plan to utilize his skills effectively. Since you are trying to balance attribute points it may take a while before your HB reaches the same level of effectiveness as more specialized HB at the same level.

Rushing Full Back
Key Physical Attributes: Agility, Strength, Vision
Other Important Physical Attributes: Carrying, Blocking
Special Abilities: Important - Focus on the Offensive abilities
Other Advice: Make sure in his individual tactics that his run style is set to power.

Blocking Full Back
Key Physical Attributes: Blocking, Strength, Vision
Other Important Physical Attributes: Agility, Speed
Special Abilities: Important - Focus on the Blocking abilities
Other Advice: Speed allows him to get out in front of fast, elusive-style HBs

Speed Wide Receiver
Key Physical Attributes: Speed, Agility
Other Important Physical Attributes: Catching, Vision, Jumping
Special Abilities: Important – Focus on Speedster abilities
Other Advice: Be patient as it may take a few levels for this type of WR to be very effective.

Possession Wide Receiver
Key Physical Attributes: Catching, Agility, Speed
Other Important Physical Attributes: Jumping, Vision, Confidence
Special Abilities: Important – Focus on Possession Receiver abilities
Other Advice: 17 or 18 Jumping should be enough until level 8 or 9. Even though he is a possession WR, do not neglect speed entirely or it will be very easy for a fast DB to shut him down. Consider adding a few points to First Step and Quick Cut too (in the Speedster tree) as this will help him run routes better.

Receiving Tight End
Key Physical Attributes: Catching, Speed, Agility, Strength
Other Important Physical Attributes: Vision, Jumping
Special Abilities: Important – Focus on Receiving abilities
Other Advice: TEs are hard to build. Strength is always important. Set his individual run style to Power. Put points in Catching before you put points in the Sticky Hands ability as the Catching will have a bigger effect. Also consider putting a few point in Run Block and Pass Block (in the blocking tree).

Blocking Tight End
Key Physical Attributes: Blocking, Strength
Other Important Physical Attributes: Agility, Vision
Special Abilities: Important – Focus on Blocking abilities
Other Advice: Think of him as a 6th O-lineman. Strength and blocking are key. Set his individual run style to Power and his blocking style to Run. Put a points in Catching (and do this before you put points in the Sticky Hands ability as the Catching will have a bigger effect). In the Specials tree load up on the Run and Pass Block. There are no penalties yet so only put enough points in hands to let you maximize the Get Low, and ditto, only put enough points into Get Low to maximize the Pancake ability.

Center
Key Physical Attributes: Blocking, Strength, Vision, Agility
Other Important Physical Attributes: Speed, Confidence
Special Abilities: Important – Focus on one tree or spread points evenly between both trees
Other Advice: For all O-linemen, Strength is the key to Pancakes along with the Pancake ability. There are no penalties yet so only put enough points in hands to let you maximize the Get Low, and ditto, only put enough points into Get Low to maximize the Pancake ability.

Run Blocking Offensive Lineman
Key Physical Attributes: Strength, Blocking
Other Important Physical Attributes: Vision, Agility
Special Abilities: Important – Focus on Run Blocking Tree
Other Advice: For all O-linemen, Strength is the key to Pancakes along with the Pancake ability. There are no penalties yet so only put enough points in hands to let you maximize the Get Low, and ditto, only put enough points into Get Low to maximize the Pancake ability.

Pass Blocking Offensive Lineman
Key Physical Attributes: Speed, Agility, Strength, Blocking
Other Important Physical Attributes: Vision
Special Abilities: Important – Focus on Pass Blocking Tree
Other Advice: It is harder to put together a pass blocking O-lineman. But could be beneficial against the speedy DE. Aglity and strength of course are important and strength is key to keep you from getting pushed back by strong D-linemen.

Run Stopping Defensive Tackle
Key Physical Attributes: Strength, Agility,
Other Important Physical Attributes: Tackling, Vision
Special Abilities: Important – Focus on the Run Stuffer Tree
Other Advice: Focus on the Run Stuffer tree, especially Wall and Break Through. As a NT you will be facing double teams most of the time. Strength is key for this position and there is almost no amount of strength that is too much. Do not neglect Tackling entirely, but setting your Tackling style in your tactics to Wrap Up can make up for a lower Tackling number. Bort and DD have suggested that Blocking might increase your ability to avoid being blocked - I would train it occasionally but not spend points on it.

Pass Rush Defensive Tackle
Key Physical Attributes: Strength, Agility
Other Important Physical Attributes: Speed, Vision, Tackling
Special Abilities: Important – Focus on the Pass Rush Tree
Other Advice: Focus on the Pass Rush Tree, especially Shed Block. Strength and Agility are essential. Do not neglect Tackling entirely, but setting your Tackling style in your tactics to Wrap Up can make up for a lower Tackling number. Bort and DD have suggested that Blocking might increase your ability to avoid being blocked - I would train it occasionally but not spend points on it.

Balanced Defensive Tackle
Key Physical Attributes: Strength, Agility, Tackling
Other Important Physical Attributes: Vision, Speed
Special Abilities: Important – Split Points among both Trees
Other Advice: Put points into the first 2 abilities in each tree (Wall, Break Through, Shed block - put only enough points in Glare to maximize Shed Block). Strength, of course, is key, as is Agility. Whereas a NT needs maximum strength and not as much agility, for this type of DT split points more evenly between the two. Also consider putting a few more points into tackling than you ordinarily would. Bort and DD have suggested that Blocking might increase your ability to avoid being blocked - I would train it occasionally but not spend points on it.

LOLB
Key Physical Attributes: Speed, Agility, Vision, Tackling
Other Important Physical Attributes: Strength
Special Abilities: Less Important – Focus on Pass Rush Tree
Other Advice: They usually cover slot WRs and TEs, and blitz

MLB
Key Physical Attributes: Tackling, Strength, Vision
Other Important Physical Attributes: Speed, Agility
Special Abilities: Less Important – Focus on Hard Hitter abilities up to D-line General
Other Advice: None.

ROLB
Key Physical Attributes: Tackling, Agility, Vision, Strength
Other Important Physical Attributes: Speed
Special Abilities: Less Important – Focus on either ability tree according to personal preference
Other Advice: None.

Cornerback
Key Physical Attributes: Speed, Agility, Vision
Other Important Physical Attributes: Jumping, Catching
Special Abilities: Less Important – Focus on either ability tree according to personal preference
Other Advice: Physical abilities are key for this position

Strong Safety
Key Physical Attributes: Speed, Vision
Other Important Physical Attributes: Agility, Tackle, Strength
Special Abilities: Important - Especially Super Vision, Wrap Up Tackle, Swat Ball
Other Advice: SSs are hard to build because they need to be a jack of all trades. It may take a little longer to see great results at this position. Try to get his speed and vision way up that way they can fly around the field and clean up after other people.

Free Safety
Key Physical Attributes: Vision, Agility, Speed, Catching
Other Important Physical Attributes: Tackling, Confidence
Special Abilities: Important - Especially Super Vision, Wrap Up Tackle, Swat Ball
Other Advice: Try to get his speed and vision way up that way they can fly around the field and clean up after other people.

Kicker
Key Physical Attributes: Kicking, Strength, Vision
Other Important Physical Attributes: Confidence, Agility, Speed
Special Abilities: Important – Especially Automatic
Other Advice: Stamina is not as important because his playing time is limited. Keep it around 10-12. Vision is a very important, but often neglected, attribute for kickers.

Punter
Key Physical Attributes: Punting
Other Important Physical Attributes: Strength, Agility, Speed
Special Abilities: Very Important
Other Advice: Stamina is not as important because his playing time is limited. Keep it around 8-10.

Kick Returner/Punt Returner (Cornerback/Wide Receiver/Running Back)
Key Physical Attributes: Speed, Agility
Other Important Physical Attributes: Vision
Special Abilities: Important - Put points into First Step, Change Direction, and Return Specialist only
Other Advice: Stamina is not as important because his playing time is limited. Keep it around 14-16. Also find other creative ways to use him, as backup WR, HB, nickelback, etc.

This post has been edited by sportscollectoroz: May 6 2008, 08:14 PM


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Topps Base Parallel Set Needs: Tribute | Triple Threads
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sportscollectoroz
post May 1 2008, 11:51 PM
Post #3

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Possible Team Names
Trading Card Central Wax-Bustin' Warriors

Management
Owner: Jwman92
General Manager: Jwman92
Head Coach: Vacant
Offensive Coordinator: bushidobard
Defensive Coordinator: BroncoJim
Public Relations Director: Hernant15

Probable Team Roster

Quarterbacks (2)
Player: Hernan Torre
Agent: hernant [TCC: hernant15]
Current Team: Sin City Blackjacks
League: USA BBB #11 (Western Conference)
Contract Ends: 3rd season, day 1
Level: 9
Specialization: Pocket Passer


Player: Xavier Koe
Agent: dualshock [TCC]
Current Team: US Border Patrol
League: Canadian AA #1 (Eastern Conference)
Contract Ends: 3rd Season, Day 10
Level: 8
Specialization: Pocket Passer

Running Backs (4)
Player: Brain Leonard
Agent: brianleonard [TCC: jwman92]
Current Team: Gainsville Ghosts
League: USA BBB #3 (Eastern Conference)
Contract Ends: 5th Season, Day 27
Level: 10
Specialization: Elusive Running


Player: Chris Patton
Agent: General58 [TCC: ChiefsFan101]
Current Team: Chicago Grey Squirrels
League: USA A #5 (Western Conference)
Contract Ends: 3rd Season, Day 1
Level: 8
Specialization: Elusive Running

Player: Bruin Bruin
Agent: Bigalexx [TCC]
Current Team: Brookwood Phantoms
League: Eastern Europe AA #2 (Zeta Conference)
Contract Ends: Season 3, Day 3
Level: 9
Specialization: Elusive Running

Wide Receivers (3)
Player: Dennis Koe
Agent: dualshock [TCC]
Current Team: Marquette Mountaineers
League: USA BBB #11 (Eastern Conference)
Contract Ends: 3rd Season, Day 1
Level: 13
Specialization: Possession

Player: Jeremy Chappell
Agent: monsta [TCC]
Current Team: Rotoguru Marauders II
League: USA BBB #3 (Eastern Conference)
Contract Ends: 4th Season, Day 4
Level: 11

laskomonkey: Level 5 - 331/1000

Fullbacks (1)
Player: Sammy Wright
Agent: ffman [TCC]
Current Team: San Diego Marauders
League: USA BBB #14 (Western Conference)
Contract Ends: 3rd Season, Day 5
Level: 8


Tightends (2)
Player: Sporky Youngblood
Agent: mtgspam [TCC: WestCoastSkinsFan]
Current Team: Outback Astronauts
League: Oceania Pro League (Zeta Conference)
Contract Ends: 3rd Season, Day 1
Level: 12
Specialization: Balanced Run-Blocking and Receiving


Player: Bart Bravado
Agent: bushidobard [TCC]
Current Team: New York Knights
League: USA A#5 (Eastern Conference)
Contract Ends: 3rd Season, Day 7
Level: 7
Specialization: Run Block/Possession, Red-Zone Receiver.

Centers (1)
Player: Go Bruins
Agent's Name: Bigericdc [TCC: bigeric]
Current Team: Grand Haven Mist
League: USA A #7 (Western Conference)
Contract Ends: Season 3, Day 8
Level: 7

Guards (2)
laskomonkey: Level 4 - 0/1000

Player: Tremendo Elliot
Agent: bushidobard [TCC]
Current Team: Chicago Sirius
League: USA BBB#4 (Eastern Conference)
Contract Ends: 3rd Season, Day 1
Level: 11


Offensive Tackles (4)
Player: Go Packers
Agent: Bigericdc [TCC: bigeric]
Current Team: Montreal Mean Machine
League: Canadian AA #2 (Western Conference)
Contract Ends: Season 3, Day 8
Level: 7

Player: Mr. Protector
Agent: ffman [TCC]
Current Team: Spokane Pistons
League: D-League #6 Western Conference
Contract Ends: 3rd season, day 10
Level: 7


Player: Ovaltine Jenkins
Agent: mtgspam [TCC: WestCoastSkinsFan]
Current Team: Washington Wildcats
League: USA BBB #2 (Eastern Conference)
Contract Ends: 3rd Season, Day 2
Level: 11
Specialization: Run-Block


Player: Shane Johnston
Agent: smjsports5 [TCC: kc_royals_fan_5]
Current Team: San Jose Nighthawks
League: D League #14 (Western Conference)
Contract Ends: 3rd Season, Day 18
Level: 4


Kickers (3)
Player: Booter "Mcboot" Bigfoot
Agent: kickinandstickin [TCC: jwman92]
Current Team: New Hampshire Gunslingers
League: D League #12 (Eastern Conference)
Contract Ends: 3rd Season, Day 5
Level: 4


Player: Fatty McFattykins
Agent: brianleonard [TCC: jwman92]
Current Team: Seattle Extreme
League: D League #5 (Western Conference)
Contract Ends: 3rd Season, Day 5
Level: 4

Player: Ervin Santana II
Agent: Bigalexx [TCC]
Current Team: Pittsburgh Rattlers
League: D League #12 (Eastern Conference)
Contract Expires: Season 2, Day 10
Level: 4


Punters (1)
Player: Josh Waldman Waldman
Agent: jwman92 [TCC]
Current Team: Baltimore Kingz
League: USA A #2 (Eastern Conference)
Contract Ends: Season 3 Day 1
Level: 14


Defensive Tackles (2)
Player: Ernie Mahoney
Agent: monsta [TCC]
Current Team: London Rippers
League: Western Europe AA #4 (Zeta Conference)
Contract Ends: 3rd Season, Day 5
Level: 10


Player: James Mcgee
Agent: Jmagic87 [TCC]
Current Team: New Orleans Night Trippers
League: USA BBB #12 (Eastern Conference)
Contract Ends: 3rd Season, Day 9
Level: 7

Player: Phil Clarkson
Agent: Sabresfan [TCC]
Current Team: Niagara Slugs
League: Canadian AA #2 (Eastern Conference)
Contract Ends: 3rd Season, Day 4
Level: 5

Defensive Ends (4)
Player: Kookoo 4CocoaPuffs
Agent: kickinandstickin [TCC: jwman92]
Current Team: Fiji Storm
League: Oceania AAA (Zeta Conference)
Contract Ends: 5th Season Day 1
Level: 10
Specialization: Balanced

Player: Mike Strayhands
Agent: bushidobard [TCC]
Current Team: Las Vegas White Tigers
League: USA A#5 (Western Conference)
Contract Ends: 3rd Season, Day 1
Level: 9
Specialization: Blitzing


Player: Boxcutter Smith
Agent: Boxcutter [TCC: broncojim]
Current Team: Liverpool Nova
League: Western Europe AA #1 (Alpha Conference)
Contract Ends: Season 3, Day 2
Level: 12

Player: Anon Nymous
Agent: msuwendy [TCC]
Current Team: Berlin Bears
League: Eastern European AA#2 (Zeta Conference)
Contract Ends: 3rd Season, Day 1
Level: 10

Linebackers (3)
Player: Shannon Suwendy
Agent: msuwendy [TCC]
Current Team: Silverton Scorpions
League: South America AAA (Alpha Conference)
Contract Ends: 3rd Season, Day 5
Level: 10

Player: Alex TCC
Agent: alex10 [TCC: 10alex10]
Current Team: Xelalies Xela
League: Canadian AA #4 (Eastern Conference)
Contract Ends: 3rd Season, Day 5
Level: 10

Player: Pepper Carson
Agent: bushidobard [TCC]
Current Team: Connecticut Wolf Pack
League: USA BBB#3 (Eastern Conference)
Contract Ends: 3rd Season, Day 7
Level: 8
Specialization: Skills ideal for MOLB or ROLB. As it is, LOLB is the spot for pass coverage & blitzes.

Player: Bob "Buster" Williams
Agent: bob_TCC [TCC]
Current Team: Boise Pirates
League: D League #9 (Western Conference)
Contract Ends: 3rd Season, Day 11
Level: 6

Cornerbacks (4)
Player: Peter Capusotto
Agent: hernant (TCC: hernant15)
Current Team: Sin City Blackjacks
League: USA BBB #11 (Western Conference)
Contract Ends: 3rd season, day 4
Level: 9
Specialization: Shutdown Corner

Player: Tyler Webb
Agent: eliptic [TCC]
Current Team: Cincinnati Convicts
League: USA BBB #1 (Eastern Conference)
Contract Ends: 3rd Season, Day 1
Level: 9

Player: Ervin Santana
Agent: Bigalexx [TCC]
Team: Brookwood Phantoms
League: Eastern Europe AA #2 (Zeta Conference)
Contract Ends: Season 3, Day 3
Level: 8

Player: Tsunami Goldstein
Agent: bushidobard [TCC]
Current Team: New York Knights
League: USA A #5 (Eastern Conference
Contract Ends: 3rd Season, Day 9
Level: 8
Specialization: Pass Defense

Strong Safeties (2)
Player: Smashmouth Johnson
Agent: boxcutter [TCC: broncojim]
Current Team: Texas Titans
League: Eastern Europe AA#2 (Alpha Conference)
Contract Ends: Season 3, Day 4
Level: 8


Player: Jered Weaver
Agent's Name: Bigericdc [TCC: bigeric]
Current Team: Bath Killer Bees
League: Western Europe AA #3 (Zeta Conference)
Contract Ends: Season 3, Day 8
Level: 7

Free Safeties (1)
Player: Monsta Chappell
Agent: monsta [TCC]
Current Team: Quantico Marines
League: USA A #2 (Western Conference)
Contract Ends: 3rd Season, Day 4
Level: 10

Player: Alex Alofs
Agent: alex_tcc [TCC: 10alex10]
team: Big 12 Champions
league: USA BBB #10 (Eastern Conference)
Contract Ends: 3rd Season, Day 8
Level: 7

This post has been edited by sportscollectoroz: Sep 28 2010, 05:16 AM


The Collection | eBay | COMC | YouTube | LinkedIn
SportsCollectorOz

. . . an expensive hobby, but somebody has to do it . . .
user posted image
Topps Base Parallel Set Needs: Tribute | Triple Threads
Topps SP Variant Needs (Legends): '09 | '10 | '11 | '12


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chiefsfan101
post May 2 2008, 12:15 AM
Post #4

Y U NO TRADE ME YOUR CARDS?!
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I'd like to be on the team. I have a RB


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TCC's Official Darren McFadden Collector

Also after Sonny Weems, Tony Gonzalez and Peyton Hillis cards

Looking for Ryan Mallett and DJ Williams

http://s144.photobucket.com/albums/r189/General58/


I DO NOT Collect the Royals or Chiefs. They are my teams in sport, not in hobby.

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monsta
post May 2 2008, 12:18 AM
Post #5

Why So Serious?
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monsta

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Nice job Oz. smile.gif

I'll update with my players mini bio later on.



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chiefsfan101
post May 2 2008, 12:23 AM
Post #6

Y U NO TRADE ME YOUR CARDS?!
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Player: Chris Patton
Agent: General58
Current Team: Chicago Grey Squirrels
Contract Ends: 3rd Season, Day 1
League: USA A #5 (Western Conference)
Level: 1
XP: 944/1000


user posted image
TCC's Official Darren McFadden Collector

Also after Sonny Weems, Tony Gonzalez and Peyton Hillis cards

Looking for Ryan Mallett and DJ Williams

http://s144.photobucket.com/albums/r189/General58/


I DO NOT Collect the Royals or Chiefs. They are my teams in sport, not in hobby.

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sportscollectoroz
post May 2 2008, 12:25 AM
Post #7

MVP
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Posts: 3,178
Joined: 2-February 07
From: California
First Name: Oz
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QUOTE(chiefsfan101 @ May 1 2008, 09:15 PM)
I'd like to be on the team. I have a RB
*


I can add you to the roster. Can you provide the following information?

Player Name:
Agent's Name: username
Current Team:
Contract Ends: Found on your team's roster.
League: Found on team profile
Level:
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SportsCollectorOz

. . . an expensive hobby, but somebody has to do it . . .
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sportscollectoroz
post May 2 2008, 12:25 AM
Post #8

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First Name: Oz
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QUOTE(chiefsfan101 @ May 1 2008, 09:23 PM)
Player: Chris Patton
Agent: General58
Current Team: Chicago Grey Squirrels
Contract Ends: 3rd Season, Day 1
League: USA A #5 (Western Conference)
Level: 1
XP: 944/1000
*


Oh dang! You already posted it. Thanks!


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SportsCollectorOz

. . . an expensive hobby, but somebody has to do it . . .
user posted image
Topps Base Parallel Set Needs: Tribute | Triple Threads
Topps SP Variant Needs (Legends): '09 | '10 | '11 | '12


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Eliptic
post May 2 2008, 12:42 AM
Post #9

Oceanic Air 815
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From: THE State of Ohio
First Name: Tyler
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Im under contract for the 2nd and 3rd season, but if we're going to start this team in the 3rd, Im sure I could talk my owner into a trade.



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dualshock
post May 2 2008, 01:32 AM
Post #10


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Nice job Osmond.

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monsta
post May 2 2008, 01:40 AM
Post #11

Why So Serious?
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Posts: 14,851
Joined: 7-June 07
From: Nashville, TN
First Name: Jeremy
Transactions: 110
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eBay: monsta2012


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monsta

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Player: Jeremy Chappell
Position: WR
Agent: monsta
Current Team: Rotoguru Marauders II
Contract Ends: 4th Season, Day 4
League: USA BBB #3 (Eastern Conference)
Level: 5
XP: 715/1000

Player: Ernie Mahoney
Position: DT
Agent: monsta
Current Team: London Rippers
Contract Ends: 3rd Season, Day 5
League: Western Europe AA #4 (Zeta Conference)
Level: 4
XP: 560/1000

Player: Monsta Chappell laugh.gif
Position: FS
Agent: monsta
Current Team: Quantico Marines
Contract Ends: 3rd Season, Day 4
League: USA A #2 (Western Conference)
Level: 4
XP: 647/1000



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sportscollectoroz
post May 2 2008, 01:45 AM
Post #12

MVP
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Posts: 3,178
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From: California
First Name: Oz
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QUOTE(dualshock @ May 1 2008, 10:32 PM)
Nice job Osmond.
*


Thanks!

QUOTE(monsta @ May 1 2008, 10:40 PM)
Player: Jeremy Chappell
Position: WR
Agent: monsta
Current Team: Rotoguru Marauders II
Contract Ends: 4th Season, Day 4
League: USA BBB #3 (Eastern Conference)
Level: 5
XP: 715/1000

Player: Ernie Mahoney
Position: DT
Agent: monsta
Current Team: London Rippers
Contract Ends: 3rd Season, Day 5
League: Western Europe AA #4 (Zeta Conference)
Level: 4
XP: 560/1000

Player: Monsta Chappell laugh.gif
Position: FS
Agent: monsta
Current Team: Quantico Marines
Contract Ends: 3rd Season, Day 4
League: USA A #2 (Western Conference)
Level: 4
XP: 647/1000
*


Thanks! I've updated the roster.


The Collection | eBay | COMC | YouTube | LinkedIn
SportsCollectorOz

. . . an expensive hobby, but somebody has to do it . . .
user posted image
Topps Base Parallel Set Needs: Tribute | Triple Threads
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hernant15
post May 2 2008, 08:59 AM
Post #13

Deuce McAllister collector
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I'd like to take a chance at a management spot, not GM because I don't like it but any other thing would be great for me.



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ffman
post May 2 2008, 09:23 AM
Post #14

Merry Christmas!
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Player: Sammy Wright
Position: Fullback (FB)
Agent: ffman
Current Team: San Diego Marauders
Contract Ends: 3rd season, day 5
League: USA BBB #14 (Western Conference)
Level: 2
XP: 665/1000


Collector Zone Team
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RIP Daze_fan l RIP Steve McNair l RIP Chris Henry l RIP tazmocan
Collecting: Mickey Mantle, Tennessee Titans, 2006 Vince Young

My new trade page:

ffman's Cards for Trade

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hernant15
post May 2 2008, 09:36 AM
Post #15

Deuce McAllister collector
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Player: Hernan Torre
Position: Quarterback (QB)
Agent: hernant
Current Team: Sin City Blackjacks
Contract Ends: 3rd season, day 1
League: USA BBB #11 (Western Conference)
Level: 4
XP: 174/1000



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jwman92
post May 2 2008, 10:26 AM
Post #16

Brian Leonard Super- Collector!!!!
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Joined: 18-October 06
From: NJ Baby!!!
Members Referred: 10
First Name: Josh
Transactions: 121
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Josh Waldman Waldman
Height: 72in. (6'0") Weight: 172lbs
Position: Punter (P)
Created: Season 1, day 25 (Apr 5, 2008)
Team: Baltimore Kingz
Agent: jwman92
Level 11
Contract ends: Season 3 Day 1

Kookoo 4CocoaPuffs
Height: 76in. (6'4") Weight: 271lbs
Position: Defensive End (DE)
Created: Season 1, day 33 (Apr 13, 2008)
Team: Fiji Storm
Agent: kickinandstickin
level 4, soon to be level 5 after todays game
Contract ends 5th season day 1

Booter "Mcboot" Bigfoot
Height: 74in. (6'2") Weight: 167lbs
Position: Kicker (K)
Created: Season 2, day 5 (Apr 30, 2008)
Team: New Hampshire Gunslingers
Agent: kickinandstickin
level 1
Contract ends 3rd season day 5


more to come a lil later


Content and Graphics Team - Manager
user posted image
user posted image
Collecting Mets, Patriots and SuperCollecting Brian Leonard!
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Thanks to Gforce083!
Trade Bucket

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dualshock
post May 2 2008, 10:27 AM
Post #17


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Player: Dennis Koe
Position: WR
Agent: dualshock
Current Team: Marquette Mountaineers
Contract Ends: 3rd Season, Day 1
League: USA BBB #11 (Eastern Conference)
Level: 5
XP: 37/1000

Player: Xavier Koe
Position: QB
Agent: dualshock
Current Team: Seabrook Energy
Contract Ends: 3rd Season, Day 6
League: USA A #6 (Eastern Conference)
Level: 4
XP: 815/1000

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hernant15
post May 2 2008, 11:37 AM
Post #18

Deuce McAllister collector
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Player: Peter Capussoto
Position: Cornerback (CB)
Agent: hernant
Current Team: Sin City Blackjacks
Contract Ends: 3rd season, day 4
League: USA BBB #11 (Western Conference)
Level: 3
XP: 273/1000



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chiefsfan101
post May 2 2008, 11:49 AM
Post #19

Y U NO TRADE ME YOUR CARDS?!
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From: Arkansas
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Transactions: 90
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I just got to level 2 and my teams game is in an hour.


user posted image
TCC's Official Darren McFadden Collector

Also after Sonny Weems, Tony Gonzalez and Peyton Hillis cards

Looking for Ryan Mallett and DJ Williams

http://s144.photobucket.com/albums/r189/General58/


I DO NOT Collect the Royals or Chiefs. They are my teams in sport, not in hobby.

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bushidobard
post May 2 2008, 03:37 PM
Post #20

Voice of Reason *sigh*
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Posts: 3,885
Joined: 24-February 07
First Name: Brian
Transactions: 119
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eBay: bushidobard


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Mike Strayhands
DE
Las Vegas White Tigers
USA A#5 (Western Conf)
Level: 2
958/1000

Tremendo Elliot
OG
Chicago Sirius
USA BBB#4 (Eastern Conf)
Level: 3
292/1000

Both will be free before Season 3 starts.


Always looking for user posted image

Also collecting: '86 Mets (especially Strawberry and Gooden) and Alfonso Soriano

There are some holes in my bucket...

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